You can see my current protection talent build here
This doesn't mean my tree is the only way to go. There are lots of viable ways to spend your talent points. BUT there are certain talents you should always use:
ARMS TREE:
5/5 Deflection
FURY TREE:
3/3 Armored to the Teeth
PROTECTION TREE:
5/5 Shield Specialization
3/3 Improved Thunder Clap
3/3 Incite
5/5 Anticipation
1/1 Last Stand
2/2 Shield Mastery
5/5 Toughness
2/2 Improved Disciplines
1/1 Concussion Blow
2/2 Improved Defensive Stance
1/1 Vigilance
3/3 Focused Rage
3/3 Vitality
1/1 Warbringer
1/1 Devastate
3/3 Critical Block
3/3 Sword and Board
2/2 Damage Shield
1/1 Shockwave
WHY I CHOSE MY OTHER TALENTS:
ARMS TREE:
2/5 Improved Heroic Strike - so I could get to the next tier of talents in the tree.
3/3 Tactical Mastery - I switch stances often, and this talent allows you to keep more rage when you change stances.
1/1 Anger Management - Keeps your rage going through stages of a fight where you are not dealing damage nor taking any. (Ex. Heigan the Unclean during the safety dance)
PROTECTION TREE:
2/2 Improved Bloodrage - Increases the amount of rage you gain instantly when this ability is used. This is an ability that should be used just before you begin a boss fight. The downfall of a warrior is that it takes rage to use our special attacks. Beginning a fight with over 30 rage helps the warrior gain threat faster.
2/2 Improved Spell Relection - Reduces the chance to be hit by spells. It's helpful considering all the armour in the world can't save you from magical damage.
2/2 Gag Order - Makes your Shield Bash and Heroic Throw abilities have a 100% chance to silence the target AND increases the damage done by the Shield Slam ability.
2/5 One-handed Weapon Specialization - Only increases damage done by your one-handed weapon. This is where I put my last 2 points.
2/2 Safeguard - Reduces the damage taken by a party member you Intervene. I don't use Intervene very much, but this makes the ability more effective when I do.
Friday, March 20, 2009
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